WORLD CUP REGIONAL QUALIFIER
4
MAN RULES
No Contact
GAME OVERVIEW:
* We reserve the right to reduce
the number of games due to unforeseen circumstances
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A coin toss determines first or 2nd
half possession.
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The offensive team takes possession
of the ball at their 5-yard line and has (3) plays to cross
mid-field.
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Once a team crosses mid-field, they
will have three (3) plays to score a touchdown. If the offense
fails to score, the ball
Changes possession and the new
offensive team take over on their 5-yard line.
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If the offensive team fails to
cross mid-field, possession of the ball changes and the opposite
team starts their drive from
Their 5-yard line.
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Interceptions can be returned
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(2) 12 minute half’s running time,
At the 1 Minute Warning Clock stops, Out of Bounds, Incompletion
and scores each
Time the ball is spotted a team
has: 30 seconds to snap the ball.
PLAYERS\GAME SCHEDULE
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Teams must field a min of three
players at all times.
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Teams consist of 6 players (4 on
field)
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If team is more than 10 minutes
late for their scheduled games they will be forfeited.
SCORING
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Games are played two halves of 12
minutes. highest score at end of regulation wins
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Mercy Rule (At any time if a team
is winning by 28 points, game is over).
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Touchdown=six points, extra point=
(5 yards out), 2 (12 yards out), Safety=2 points.
OVERTIME
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If the teams are tied at the end of
24 minutes, teams move directly into overtime.
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Coin toss determines possession in
each overtime.
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Each team receives one offensive
play. 5 yards-1 point, 12 yards two points..
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If the teams are tied again,
overtime repeats.
RUNNING
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The QB cannot run the ball.
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Only direct hand-offs behind the
line of scrimmage are legal. Offense can use multiple handoffs.
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The player who takes the hand-off
can throw the ball as long as he does not pass the line of
scrimmage.
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Absolutely No laterals or pitches
of any kind.
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No run zones" are located 5-yards
before mid-field and 5-yards before the end zone in each
offensive direction
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Spinning is allowed but players
cannot leave their feet to avoid a defense player (no diving)
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The ball is spotted where the ball
carriers belt is when the flag is pulled, not where the ball is.
RECEIVING
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All players are eligible to receive
passes.
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Player must have two feet in bounds
when making a catch.
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One player is allowed in motion.
PASSING
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All passes must be forward and
received beyond the line of scrimmage
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QB has a: 7 second "pass clock".
If the pass is not thrown within the: 7 seconds, play is dead,
loss of down,
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Ball returns to line of scrimmage.
Once the ball is handed off, the: 7-second clock is dead.
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Interceptions can be returned.
DEAD BALLS
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Ball must be snapped between legs,
not off to one side.
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Play is dead when:
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Ball carriers flag is pulled.
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Ball carrier steps out of bounds
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Touchdown is scored
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Ball carriers flag falls out-one
hand touch
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Ball carriers knee hits the ground
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No fumbles, ball is spotted where
it hits the ground.
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Anytime ball touches the ground,
it’s dead.
RUSHING THE QUARTERBACK
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All players that rush the QB must
be 7 yards from the line of scrimmage when the ball is snapped.
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Players not rushing the QB may
defend at the line of scrimmage
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Once the ball has been handed off
the 7 yard rule is no longer in effect and all defenders are
eligible to rush
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A special marker, or the referee,
will designate 7 yards from the line of scrimmage.
PENALTIES
The referee will call all
penalties.
Defense:
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Offsides: 5 yards
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Pass Interference: Spot of Foul &
1st down
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Illegal contact (bump and run,
blocking, etc.): 10 yards & First down
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Holding: 10 yards at end of run
&1st down
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Illegal flag pull (before receiver
has ball): 10 yards&1st down
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Illegal rushing (start rush from
inside 7 yard marker): 5 yards & 1st down.
Offense:
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Illegal Motion (more than 1 person
moving, false start, motion, etc.): 5yards repeat down. Ball
cannot be hiked until ref blows ready whitle.
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Illegal Forward Pass (Pass received
behind line of scrimmage): 5 yards loss of down
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Offensive pass interference
(Illegal pick play, pushing off/away defender): Loss of Down, 10
yards.
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Flag Guarding: 10 yards (from point
of infraction) and loss of down
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Delay of game: clock will stop, 5
yards and loss of down.
Screening(Impeding the rush)-5 yards Loss of Down
snapping the ball before referees are set(wait for the ready
whistle)-5 yards loss of down.
Referees determine incidental
contact, which may result from normal run of play!
Only the team captain may ask the
referee questions about rule clarification and interpretation.
Player cannot question judgment call.
Games cannot end on a defensive
penalty, unless the offense declines it.
SPORTMANSHIP/ROUGHING
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If the field monitor or referee
witnesses any acts of tackling, elbowing, cheap shots, blocking,
or an unsportsmanlike act,
The game will be stopped & the
player can be ejected from the game. Any players ejected will
be removed from tournament and not allowed to play at the World
Cup.
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Trash talking is illegal. Official
has the right to determine language, which is offensive.
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FOUL PLAY WILL NOT BE TOLERATED!!!!
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*Defender must hand
flag back to ball carrier.- 5 yard penalty
Flags must be 15 inches
long
Roster limit is 6 players
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